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- Download Games PC GTA Vice City Full Version Free Indowebster Idws Torrent Grand Theft Auto: Vice City is a 2002 open world action-adventure video game developed by Rockstar North (formerly DMA Design) in the United Kingdom and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth.
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Download Games PC GTA Vice City Full Version Free Indowebster Idws TorrentGrand Theft Auto: Vice City is a 2002 open world action-adventure video game developed by Rockstar North (formerly DMA Design) in the United Kingdom and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall. It debuted in North America on October 29, 2002 for the PlayStation 2 and was later ported to the Xbox, and Windows in 2003. It was made available on Steam on January 4, 2008, and on the Mac App Store on August 25, 2011. A Nintendo GameCube version was planned, but was never released.Vice City was preceded by Grand Theft Auto III and followed by Grand Theft Auto: San Andreas.
Vice City draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City, a fictional city modeled after Miami, the story revolves around Mafia hitman Tommy Vercetti, who was recently released from prison. After being involved in a drug deal gone wrong, Tommy seeks out those responsible while building a criminal empire and seizing power from other criminal organizations in the city. The game uses a tweaked version of the game engine used in Grand Theft Auto III and similarly presents a huge cityscape, fully populated with buildings, vehicles, and people. Like other games in the series, Vice City has elements from driving games and third-person shooters, and features an open world gameplay that gives the player more control over their playing experience.
Upon its release, Vice City became the best-selling video game of 2002. Until July 2006, Vice City was the best-selling PlayStation 2 game of all time. Vice City also appeared on Japanese magazine Famitsu's readers' list of the favorite 100 videogames of 2006, the only fully Western title on the list.[4] Following this success, Vice City saw releases in Europe, Australia and Japan, as well as a release for the PC. Rockstar Vienna also packaged the game with its predecessor, Grand Theft Auto III, and sold it as Grand Theft Auto: Double Pack for the Xbox. Vice City's setting is also revisited in Grand Theft Auto: Vice City Stories, which serves as a prequel to events in Vice City. In December 2012, Rockstar released Vice City for iOS and Android platforms as celebration for the game's 10th anniversary.
Vice City draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City, a fictional city modeled after Miami, the story revolves around Mafia hitman Tommy Vercetti, who was recently released from prison. After being involved in a drug deal gone wrong, Tommy seeks out those responsible while building a criminal empire and seizing power from other criminal organizations in the city. The game uses a tweaked version of the game engine used in Grand Theft Auto III and similarly presents a huge cityscape, fully populated with buildings, vehicles, and people. Like other games in the series, Vice City has elements from driving games and third-person shooters, and features an open world gameplay that gives the player more control over their playing experience.
Upon its release, Vice City became the best-selling video game of 2002. Until July 2006, Vice City was the best-selling PlayStation 2 game of all time. Vice City also appeared on Japanese magazine Famitsu's readers' list of the favorite 100 videogames of 2006, the only fully Western title on the list.[4] Following this success, Vice City saw releases in Europe, Australia and Japan, as well as a release for the PC. Rockstar Vienna also packaged the game with its predecessor, Grand Theft Auto III, and sold it as Grand Theft Auto: Double Pack for the Xbox. Vice City's setting is also revisited in Grand Theft Auto: Vice City Stories, which serves as a prequel to events in Vice City. In December 2012, Rockstar released Vice City for iOS and Android platforms as celebration for the game's 10th anniversary.
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Minimum System Requirements:
- 800 MHz Intel Pentium III or 800 MHz AMD Athlon or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor
- 128 MB of RAM
- 8 speed CD / DVD drive
- 915 MB of free hard disk space
- (+ 635 MB if video card does NOT support DirectX Texture Compression)
- 32 MB video card with DirectX 9.0 compatible drivers ('GeForce' or better)
- Sound Card with DirectX 9.0 compatible drivers Keyboard & Mouse
Gta Mumbai City Game Free Download For Pc Full Version Pc Game
Recommended System Requirements
- Intel Pentium IV or AMD Athlon XP processor 256(+) MB of RAM
- 16 speed CD / DVD drive
- 1.55 GB of free hard disk space
- (+ 635 MB if video card does NOT support DirectX Texture Compression)
- 64(+) MB video card with DirectX 9.0 compatible drivers ('GeForce 3' / 'Radeon 8500' or better with DirectX Texture Compression support)
- DirectX 9.0 compatible sound card with surround sound
- Gamepad (USB or Joystick Port)
- Keyboard & Mouse
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INSTALLATION
Insert Grand Theft Auto: Vice City disc one ('INSTALL' disc) into the CD /DVD drive. If you have Autoplay enabled then the setup routine will automatically launch. If you do not have Autoplay enabled, then use Explorer to navigate Grand Theft Auto: Vice City disc one, and manually launch setup.exe
2000 / XP User Accounts:
Grand Theft Auto: Vice City requires to be installed, and run for the first time, with a user account that has ADMINISTRATOR privileges. On the first run of the game, we decide whether or not to use DirectX Texture Compression, and then if necessary un-compress the games textures to your Hard Disk. For more information on ADMINISTRATOR user accounts, see your Windows 2000 / XP manual.
Footprint:
Grand Theft Auto: Vice City requires approximately 915 MB of hard disk space if you choose not to install the radio stations to your hard disk. If you copy the Radio Stations to your hard disk then you will need to have approximately 1.55 GB of free space. If the video card in your computer does not support DirectX Texture Compression, then this means an EXTRA 635 MB is required for the un-compressed textures.
Radio Stations:
During Installation, we offer the user the option to copy the Radio Station files from the 'PLAY' disc to your hard disk. On some machines this will provide a performance benefit, though you will need to weigh up the benefits, as on slower machines it is preferable to have the Radio Stations being played from a device on a separate IDE channel. Note that whether you copy the Radio Stations to hard disk or not, the game still requires the 'PLAY' disc to be in your CD / DVD disk at all times.
Save Games:
Grand Theft Auto: Vice City uses the 'My Documents' directory of the currently logged in user to store the 'GTA VICE CITY USER FILES' directory. This is where we store your save games, individual settings files and gameplay statistics. This was chosen to allow each user on a Windows 2000 or Windows XP system to have their own set of saves, configurations and statistics.
Un-installation:
When Grand Theft Auto: Vice City is uninstalled, we do not delete the 'MP3', 'SKINS' and 'GTA VICE CITY USER FILES' directories. It is up to the user to remove these manually.
2000 / XP User Accounts:
Grand Theft Auto: Vice City requires to be installed, and run for the first time, with a user account that has ADMINISTRATOR privileges. On the first run of the game, we decide whether or not to use DirectX Texture Compression, and then if necessary un-compress the games textures to your Hard Disk. For more information on ADMINISTRATOR user accounts, see your Windows 2000 / XP manual.
Footprint:
Grand Theft Auto: Vice City requires approximately 915 MB of hard disk space if you choose not to install the radio stations to your hard disk. If you copy the Radio Stations to your hard disk then you will need to have approximately 1.55 GB of free space. If the video card in your computer does not support DirectX Texture Compression, then this means an EXTRA 635 MB is required for the un-compressed textures.
Radio Stations:
During Installation, we offer the user the option to copy the Radio Station files from the 'PLAY' disc to your hard disk. On some machines this will provide a performance benefit, though you will need to weigh up the benefits, as on slower machines it is preferable to have the Radio Stations being played from a device on a separate IDE channel. Note that whether you copy the Radio Stations to hard disk or not, the game still requires the 'PLAY' disc to be in your CD / DVD disk at all times.
Save Games:
Grand Theft Auto: Vice City uses the 'My Documents' directory of the currently logged in user to store the 'GTA VICE CITY USER FILES' directory. This is where we store your save games, individual settings files and gameplay statistics. This was chosen to allow each user on a Windows 2000 or Windows XP system to have their own set of saves, configurations and statistics.
Un-installation:
When Grand Theft Auto: Vice City is uninstalled, we do not delete the 'MP3', 'SKINS' and 'GTA VICE CITY USER FILES' directories. It is up to the user to remove these manually.
CONFIGURATION
Sound Provider:
The first time you launch Grand Theft Auto: Vice City, we auto-detect the best sound provider for your available Sound Card. You can also manually select alternatives. Providers which are not compatible with your Sound Card will not be selectable.
MP3 Volume Boost:
This setting allows you to assign an additional boost in the volume that your available MP3 files are played back with. This will only be selectable if the game detects the presence of MP3 files in the MP3 directory.
Dynamic Acoustic Modeling:
Turning off Dynamic Acoustic Modeling in the Sound Options will give a small performance gain.
Screen Resolution:
Selecting lower Screen Resolutions in Grand Theft Auto: Vice City display setup will allow faster gameplay on lower end machines. Also, using 16 bit color, instead of 32 bit color, will help in these circumstances.
Frame Limit:
We do not suggest disabling the 'Frame Limit' in the Grand Theft Auto: Vice City display Setup page, as this will lead to a more 'variable' rate of playback.
VSYNC:
We recommend that you make sure you have set your video card to VSYNC ON in your video card advanced options (from Control Panel/Display Properties).
If The Download link is Broken you can Write it in the Comment Box
Sound Provider:
The first time you launch Grand Theft Auto: Vice City, we auto-detect the best sound provider for your available Sound Card. You can also manually select alternatives. Providers which are not compatible with your Sound Card will not be selectable.
MP3 Volume Boost:
This setting allows you to assign an additional boost in the volume that your available MP3 files are played back with. This will only be selectable if the game detects the presence of MP3 files in the MP3 directory.
Dynamic Acoustic Modeling:
Turning off Dynamic Acoustic Modeling in the Sound Options will give a small performance gain.
Screen Resolution:
Selecting lower Screen Resolutions in Grand Theft Auto: Vice City display setup will allow faster gameplay on lower end machines. Also, using 16 bit color, instead of 32 bit color, will help in these circumstances.
Frame Limit:
We do not suggest disabling the 'Frame Limit' in the Grand Theft Auto: Vice City display Setup page, as this will lead to a more 'variable' rate of playback.
VSYNC:
We recommend that you make sure you have set your video card to VSYNC ON in your video card advanced options (from Control Panel/Display Properties).
If The Download link is Broken you can Write it in the Comment Box
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